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The fourth week of Women in SF&F Month starts tomorrow, with four new guest posts and a book giveaway coming up this week. Thank you so much to last week’s guests for their fantastic essays!

Before announcing the schedule, here are last week’s guest posts in case you missed any of them.

All guest posts from April 2025 can be found here, and last week’s guest posts were:

In addition to essays, there was also the cover reveal of The Essential Patricia A. McKillip with a giveaway of the 30th anniversary edition of the author’s fantasy novel The Book of Atrix Wolfe. (Two copies, US only.)

And there is more this week, starting tomorrow with both an essay and book giveaway! This week’s guests are as follows:

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April 21: Pat Murphy (The Adventures of Mary Darling, The Falling Woman)
April 22: Linsey Miller (That Devil, Ambition; What We Devour)
April 23: Mia Tsai (The Memory Hunters, Bitter Medicine)
April 24: Lindsey Byrd (The Sun Blessed Prince)

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For Women in SF&F Month today, I’m revealing the cover of The Essential Patricia A. McKillip—and giving away two galleys of the 30th anniversary edition of her fantasy novel The Book of Atrix Wolfe! This is an honor since I love her writing, from the magic and beauty of her prose to the wit and wisdom that shines through her stories. She is the author of two of my favorite novels, The Changeling Sea and The Forgotten Beasts of Eld, but her short fiction also holds a special place in my heart since I was introduced to her work through her enchanting collection Wonders of the Invisible World. She was also here as a guest during Women in SF&F Month in 2013, where she discussed writing her first major fantasy from a female perspective (though she’d not often read books featuring one) and why there may have been such a large increase in science fiction and fantasy by women being published between then and the mid 1980s.

The Essential Patricia A. McKillip, a new short fiction collection featuring an introduction by Swordspoint author Ellen Kushner, is coming out on October 28!

Cover of The Essential Patricia A. McKillip
(click to enlarge)

Cover Designer: Elizabeth Story
Cover Artist: Thomas Canty

About THE ESSENTIAL PATRICIA A. MCKILLIP:

World Fantasy Award winner Patricia A. McKillip (The Forgotten Beasts of Eld) has inspired generations of readers with her enchanting, and subversive fiction. This lovely hardcover career-retrospective edition offers McKillip’s finest short stories. Featuring an original introduction by Ellen Kushner (Swordspoint) and cover art from frequent McKillip illustrator Thomas Canty, The Essential Patricia A. McKillip is a must-have for fans of classic fantasy.

Patricia A. McKillip has been widely hailed as one of fantasy’s most significant authors. She was lauded as “rich and regal” (the New York Times), “enchanting” (the Washington Post), and “luminous” (Library Journal).

Within McKillip’s magical landscapes, a mermaid statue comes to life; princesses dance with dead suitors; a painting and a muse possess a youthful artist; seductive sea travelers enrapture distant lovers, a time-traveling angel endures religious madness; and an overachieving teenage mage discovers her own true name.

Patricia Anne McKillip, widely considered one of fantasy’s finest writers, was the bestselling author of more than thirty adult and children’s fantasy novels, including The Riddle-Master of Hed, Harpist in the Wind, and The Bards of Bone Plain. McKillip received three World Fantasy Awards, for The Forgotten Beasts of Eld, Ombria in Shadow, and Solstice Wood; for the latter, she also received the Mythopoeic Award. Born in Salem, Oregon, McKillip lived in Germany, the UK, and the Catskills in New York.

Cover of The Book of Atrix Wolfe by Patricia A. McKillip

About THE BOOK OF ATRIX WOLFE:

This brand new edition celebrates the 30th anniversary of a classic, luminous novel from the World Fantasy Award–winning author Patricia A. McKillip (The Forgotten Beasts of Eld). In McKillip’s stunning cinematic prose, the human world and the realm of faeries dangerously entwine through chaotic magic. Discover the spellbinding legend of generational atonement and redemption between a reluctant mage, a powerful wizard, a struggling heir, fae royalty, and a mysterious scullery maid.

When the White Wolf descends upon the battlefield, the results are disastrous. His fateful decision to end a war with powerful magic changes the destiny of four kingdoms: warlike Kardeth, resilient Pelucir, idyllic Chaumenard, and the mysterious Elven realm.

Twenty years later, Prince Talis, orphaned heir to Pelucir, is meant to be the savior of the realm. However, the prince is neither interested in ruling nor a particularly skilled mage. Further, he is obsessed with a corrupted spellbook, and he is haunted by visions from the woods.

The legendary mage Atrix Wolfe has forsaken magic and the world of men. But the Queen of the Wood, whose fae lands overlap Pelucir’s bloody battlefield, is calling Wolfe back. Her consort and her daughter have been missing since the siege, and if Wolfe cannot intervene, the Queen will keep a sacrifice for her own.

This edition includes an original introduction and cover art by World Fantasy, Ditmar, and BFA Award-winner Kathleen Jennings.


Book Giveaway

Courtesy of Tachyon Publications, I have two galleys of The Book of Atrix Wolfe to give away!

Giveaway Rules: To be entered in the giveaway, fill out Fantasy Cafe’s Atrix Wolfe Giveaway Google form, linked below. One entry per household and the winners will be randomly selected. Those from the US are eligible to win. The giveaway will be open until the end of the day on Friday, May 2. Each winner has 24 hours to respond once contacted via email, and if I don’t hear from them after 24 hours has passed, a new winner will be chosen (who will also have 24 hours to respond until someone gets back to me with a place to send the book).

Please note email addresses will only be used for the purpose of contacting the winners. Once the giveaway is over all the emails will be deleted.

Note: The giveaway link has been removed since it is now over.

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Today’s Women in SF&F Month guest is Sara Hashem! Her Egyptian-inspired epic fantasy debut novel, The Jasad Heir, was a Sunday Times bestseller and a Goodreads Choice Award nominee in the Romantasy category. Her next novel and the conclusion to her Scorched Throne duology, The Jasad Crown, will be released on July 15. I’m very excited for its release since her first novel was one of my favorite books of 2023 with its excellent banter and character dynamics, including an enemies-to-maybe-something-more arc done incredibly well. But most of all, I loved how she crafted her protagonist and her voice, so I am thrilled she is here today to share more about writing Sylvia in “Along for the Ride: A Head Worth Inhabiting.”

Cover of The Jasad Heir by Sara Hashem Cover of The Jasad Crown by Sara Hashem

About The Jasad Heir:

A fugitive queen strikes a bargain with her greatest enemy that could resurrect her scorched kingdom or leave it in ashes forever in this unmissable, slow-burn, Egyptian-inspired epic fantasy debut. 

Ten years ago, the kingdom of Jasad burned. Its magic was outlawed. Its royal family murdered. At least, that’s what Sylvia wants people to believe. The Heir of Jasad escaped the massacre, and she intends to stay hidden, especially from the armies of Nizahl that continue to hunt her people.

But a moment of anger changes everything. When Arin, the Nizahl Heir, tracks a group of Jasadi rebels to her village, Sylvia accidentally reveals her magic—and captures his attention. Now Sylvia’s forced to make a deal with her greatest enemy: Help him hunt the rebels in exchange for her life.

A deadly game begins. Sylvia can’t let Arin discover her identity, even as hatred shifts into something more between the Heirs. And as the tides change around her, Sylvia will have to choose between the life she wants and the one she abandoned.

The scorched kingdom is rising, and it needs a queen.

Along for the Ride: A Head Worth Inhabiting

When I set out to write The Jasad Heir, the term “unlikeable female character” wasn’t one I had come across yet, but unbeknown to me, I had started crafting a character that would fit neatly into that strange, amorphous, slightly troubling category. Sylvia, the protagonist of The Jasad Heir, survived a massacre that killed her royal grandparents and lives in hiding following a siege that burned her kingdom to the ground.

At the time, I thought nothing could be worse for a female main character than to be disliked. I had fabricated a law of balance in my head: if she’s fierce, if she undertakes a harrowing and dangerous journey, if she strikes a deal with the devil, it must always be on behalf of someone else. If she’s sassy, she must also be soft-hearted. If she’s calculating, it has to be as a last resort. Her own self-preservation can never be important enough to warrant the risk of taking an action that could render her “unlikeable.” If, for any reason, she encounters a situation where she chooses to put herself first, then she has to feel absolutely terrible about it.

By trying to make the initial version of Sylvia palatable, I had accidentally made her insufferable. This Sylvia didn’t take ownership of her selfishness, she excused it. She didn’t embrace her capacity for violence, and she refused to look too closely at the dark lengths she was willing to go to ensure her own freedom. The law of balance I’d subconsciously forced onto Sylvia had built her into someone I didn’t understand, which I realized was a fate far worse than unlikeability.

Changing the way Sylvia viewed herself and her actions transformed my relationship with her character.

Let me introduce you to the real Sylvia of Jasad: she’s a temperamental, paranoid crook who’s terrible at keeping plants alive, and five years of surviving unspeakable torture by a disgraced war captain has caused Sylvia to distrust both her magic and her scorched throne. She’ll fake struggling to carry heavy objects so she doesn’t give away that she can kill you with one hand, she eats a tooth-rotting volume of sesame seed candies, and if you put her in a situation where she feels trapped, she’ll become utterly unhinged. Friendship? A weakness for your enemies to exploit. Honesty and integrity? Sweet nonsense we tell children before bed. She’s aware of her own flaws, and while she certainly doesn’t celebrate them, she doesn’t let others shame her for them, either. She struggles with her identity as a fugitive Heir and a Jasadi, and the trauma that shadows her life shows itself in how she views her place in the Scorched Throne world. She is a reluctant hero whose reluctance is continually challenged by how she defines herself and how she defines what it means to be a hero.

Allowing Sylvia to lean into who she is made it so much more fun to inhabit her head, and I think the same can be said for many characters we don’t particularly agree with or ‘like.’ Bravery, kindness, compassion: no two people express these qualities the exact same way, so why should likeability for a female character follow one rigid set of rules?

Instead, I would ask: do you understand them? Does it make sense why they move through the world the way they do?

And most importantly, do you want to stick around for the ride?

Photo of Sara Hashem Sara Hashem is the Sunday Times bestselling author of The Jasad Heir. An American-Egyptian writer from California, she spent many sunny days holed up indoors with a book. Sara’s love for fantasy and magical realms emerged during the two years her family lived in Egypt. When she isn’t busy naming stray cats in her neighborhood after her favorite authors, Sara can be found buried under coffee-ringed notebooks.

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Todya’s Women in SF&F Month guest is Karin Lowachee! Her short fiction includes “A Borrowing of Bones” (selected for the Locus Recommended Reading List), “Meridian” (a Sunburst Award finalist that was also selected for The Best Science Fiction of the Year, Volume 3), and “A Good Home” (selected for The Best Science Fiction of the Year, Volume 2). She is also the author the Philip K. Dick Award–nominated novel Warchild and the rest of the books in The Warchild Mosaic, my favorite science fiction series largely because of her fantastic work with voice and characterization. Her newest works are The Mountain Crown and The Desert Talon, the first two books in a fantasy trilogy featuring dragons that will be completed with the release of A Covenant of Ice on July 29. I’m excited she’s here today to share more about her wonderful new series in “Character and Worldbuilding in The Crowns of Ishia.”

Cover of The Mountain Crown by Karin Lowachee Cover of The Desert Talon by Karin Lowachee Cover of A Covenant of Ice by Karin Lowachee

About The Crowns of Ishia:

The Crowns of Ishia is a dragon riding frontier fantasy trilogy of novellas, with mosaic points-of-view across each story. The series tackles issues of colonization, war and its refugees, loss and longing, and the price of healing. At its heart, it’s a journey through love, revenge, and the sometimes bloody consequences of betraying the natural world.

Character and Worldbuilding in The Crowns of Ishia
Karin Lowachee

I am often asked how I go about worldbuilding a fantasy or science fiction milieu. Do I start with the character, the setting, the initial conflict, a concept? Over the years of creating many worlds both in short stories and novels, I discovered that the process varies. Sometimes it begins with a concept, sometimes a general interest (like dragons!) that I want to explore. But however I build out a world, the process of creation and exploration, for me, is always anchored in character.

But this process isn’t hierarchical. Often, ideas develop like a web and connect through a branching method of discovery. Simply put, I investigate and interrogate my own world, and this often leads me into surprising new avenues virtually all at the same time.

For my fantasy trilogy The Crowns of Ishia (The Mountain Crown, The Desert Talon, A Covenant of Ice from Solaris Books), I thought simultaneously about the first point-of-view character (Méka), her culture (the Ba’Suon), the dragons (suon), and their “magic system”—which I knew early on was not going to be a “magic system” per se, like the kind you find in traditional fantasy. One of the earliest ideas I had for this story involved the consequences of a schism of belief between two peoples. Essentially, in the same way science fiction is often concerned with developing technologies and their impacts, I wanted to explore the concept of developing “magic” over centuries and how this might impact whole cultures. For that, I had to understand the beginning, or the origins, of this “magic,” in order to prognosticate the people who are impacted by its changes. Beginning the trilogy, even the introduction to my world, through Méka’s eyes offered the reader a fundamental knowledge of the people and culture (the Ba’Suon) who exemplify this “magic” in its most natural form.

The idea of “magic” being tied to nature isn’t new, but I wanted to avoid the overt use of spells and incantations, or even rituals that incorporate tangible aspects of nature. I was more interested in “magic” on an atomic level and the idea of a culture and a people who are so intrinsically connected to nature, they don’t even codify this understanding in any way. They simply live it. “Magic” then becomes a way of being, not a learned practice, and is by definition neutral (it simply exists as a fundamental part of reality, like air or the stars). Developing this idea inevitably led to the question: how would this way of being shape the people who live it? The Ba’Suon culture arose from this inquiry.

To explicitly answer this, I was inspired in part by the philosophy of wu wei, a key concept in Daoism that encompasses the idea of acting in harmony with the flow of nature. ‘The Way never acts yet nothing is left undone’. This is the paradox of wu wei. It doesn’t mean not acting, it means ‘effortless action’ or ‘actionless action’. [theschooloflife.com] When fantasy narratives tend to depend on actiony heroes heroing actionally, I wanted to explore another angle while still addressing personal themes of war and colonialism, industrialization and resource exploitation.

I knew it would be a challenge to depict a point-of-view character like Méka who isn’t constantly threatening her world with violence or revolution as The Answer to aggression. As my milieu was inspired by North American frontier literature, where the “stoic cowboy” is an entrenched trope, I became more interested in a female protagonist that embodied the kind of stable, quiet, only-acts-when-necessary personality often attributed to men in this genre. She is so centered in herself, aggression as a first reaction is counterintuitive, even if she’s usually the most powerful person in any room. It made sense that if her Ba’Suon culture was born from an intrinsic understanding and connection to nature and the cosmos, her way of moving through the world is one of “wu wei,” not only because of disposition, but because any violent disturbance to her world would be, quite literally, felt. So, in this way, my worldbuilding of the Ba’Suon, Méka, Ishia and the archipelago’s history all became intertwined. To understand one, I had to understand all the other elements.

Furthermore, introducing Ishia and the Ba’Suon through Méka allowed me to deconstruct the world through subsequent points-of-view: first Janan (in The Desert Talon), who is a Ba’Suon veteran of war (a contradiction, and he bears the consequences of it), and Lilley, the “enemy” Kattakan who probably possesses the most familiar point-of-view to Western culture audiences. However, by the time we arrive at the third novella, A Covenant of Ice, which is through Lilley’s eyes, this more “recognizable” Western personality is rendered actionless. He can’t “fight” in the conventional way Western protagonists are often expected to fight.

In developing the world and its characters, I became more interested in exploring situations and people who traditionally are not given the opportunities for “action” and must work within the “system” that has been foisted onto them. In a way, the characters are dropped into a flow of nature against which they either fight or find ways to exist within the parameters they can actually control. A repeated phrase through the series is “nature will always rebalance itself” (even if it takes centuries) and people, also as much a part of nature as the suon and the land, are intrinsic to this reality.

Taking into consideration all of these aspects, as well as many others, allowed me to flesh out the whole world and the characters. It becomes impossible to compartmentalize any of these considerations under topical headings. My understanding, as the author, of how the Ba’Suon, and Méka, and the suon, and every other part of the story informs one another consequently directs not just what is being told in the narrative, but how it’s being told. For me, building fantastical worlds and characters to live in them isn’t about having a schematic so much as it is about having a philosophy—a point-of-view or approach to narrative that’s carried through to the most minute details, some of which make it onto the page, and others that remain in the realm of the unconscious that readers may or may not pick up on.

Worldbuilding as an aspect of fantasy writing is still, at its heart, storytelling. It may start as a cool idea you want to explore (like I had the desire to write my version of dragons), but it doesn’t end there. Once I realized that my dragons would be both symbolically and literally a representation of the inexorable forces of nature, the philosophy of my world and its characters—and thus the narrative as a whole—began to feel real, and became something that would be reflected in my story through multiple aspects. Hopefully, this approach created an immersive world and unique characters.

Karin Lowachee was born in South America, grew up in Canada, and worked in the Arctic. She has been a creative writing instructor, adult education teacher, and volunteer in a maximum security prison. Her novels have been translated into French, Hebrew, and Japanese, and her short stories have been published in numerous anthologies, best-of collections, and magazines. When she isn’t writing, she serves at the whim of a black cat. Find her online at karinlowachee.com.

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Today’s Women in SF&F Month guest is J. D. Evans! She is the author of the epic fantasy romance series Mages of the Wheel, which currently contains five novels. Reign & Ruin, her debut novel and the Self-Published Fantasy Blog-Off Award–winning first book in her series, features a Sultana and prince who “must find a way to save their people from annihilation and balance the sacred Wheel.” I’m thrilled she’s here today with her essay “In Defense of the Kind Character.”

Cover of Reign & Ruin by J. D. Evans

About Reign & Ruin:

Reign & Ruin is Evans’ debut novel about a young Sultana trying to maintain order in her father’s court despite his failing mental health and a war looming on the horizon. It won the Self-Published Fantasy Blog-Off in 2021 and is the first book in the epic fantasy romance series Mages of the Wheel.

In Defense of the Kind Character

I want a strong female character.

This demand originated in response to the many, many damsels in distress, fridged wives/girlfriends, and soulless supporting women in popular media. They had no agency; they had no desires beyond what the main character needed from them. They didn’t have female friends, and in egregious cases, could be argued to be the sole woman in a book’s universe.

Readers wanted better. We wanted leading ladies. We wanted them to save themselves. We did not want them to be at the mercy of everyone around them. And so were born the Ripleys. The G.I. Janes. And romantasy’s beloved, sassy, back-talking, stabby heroine. She was the boss babe. She was a loner, a “not-like-other-girls” type who talked like a man, walked like a man, and generally behaved like your typical Western male hero and who definitely would not be caught dead wearing a dress. She still didn’t have female friends, but hey, she didn’t need them.

This woman was a reflection of how Western society values toughness, assertiveness, and winning at any cost. In seeking to show that women are equally as strong as men and capable of saving themselves, we perpetuated the mistaken belief that strength only looks like this collection of traits. Thankfully, our protagonists have come a long way from this prototype due to critiques and metrics like the Bechdel Test. Yet as readers, I think there is still one form of character strength we have yet to accept, and that is kindness.

In a value system that still disproportionately values stoicism and individuality, and with the trauma of the damsel-in-distress not so far behind us, kindness in a character can be misunderstood as weakness, or even as stupidity.

This is because kindness is often conflated with niceness. Women are so often expected to be nice, even to our detriment. We don’t want to see that in our heroines, we want them free of that burden.

However, kindness and niceness are not the same thing. Niceness is a mask we put on to maintain social order. It is a burden because it is an act. Kindness is not a burden, nor is it weakness. It requires courage, empathy, and resilience. To be kind, especially in challenging situations, is a powerful display of strength. To be calm when others are angry, to offer forgiveness instead of holding a grudge; these acts are not about being a doormat. They are about the core of who a character is and maintaining their own integrity while modeling a different way to be.

A person offers kindness not because they are weak, or afraid, or naive, but because they believe in it, and believe everyone is worthy of it and hope that kindness can make a difference.

Readers too often treat a character’s kindness as though it were a flaw, or boring, or “goody-two-shoes”, instead of a quiet act of power that can disarm hostility and open a path to understanding. Kindness has the ability to break barriers, heal emotional wounds, and foster opportunities for connection.

Some of my favorite characters in fiction are kind characters with immense social intelligence. Jessica Fletcher, from Murder, She Wrote. Danielle, from Ever After. Elle Woods, from Legally Blonde. Guinan, from Star Trek: The Next Generation. Chihiro, from Spirited Away. Miyazaki writes kind characters particularly well. He has spoken on how he chooses lead characters that win their battles by fostering understanding instead of slaying a Big Bad at the end. These “battles” of understanding are one of the many reasons Studio Ghibli is so popular.

These types of characters are particularly important now. We feel more divided than ever, distant even from those we are closest to. We are separated by screens, interacting more and more in faceless, impersonal ways that drive us apart and insulate us from each other and from genuine understanding and compassion. We don’t think kindness works in real life, and sometimes, it doesn’t. So, it is more important than ever to see a character’s kindness be an effective tool. Kind characters remind us that humanity’s greatest strength lies in our ability to care. Kindness is hope.

If fiction is escapism, then I want to escape to a world where kindness is valued and seen for the act of bravery that it is. It is for that reason that I choose most often to write characters, both male and female, whose strengths include compassion, kindness, and social intelligence.

When I say, I want a strong female character, I always hope that at least part of her strength is that she is kind.

Photo of J.D. Evans J. D. Evans writes epic fantasy romance. After earning her degree in linguistics, J. D. served a decade as an army officer. Now she writes stories, knits, sews badly, gardens, and cultivates Pinterest Fails. After a stint in Beirut, J. D. fell in love with the Levant, which inspired the setting for her debut series, Mages of the Wheel. Originally hailing from Montana, J. D. now resides in North Carolina with her husband, two attempts at mini-clones gone rogue, and too many stories in her head.

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This week of Women in SF&F Month starts with an essay by A. G. Slatter! Her work includes The Bitterwood Bible and Other Recountings (winner of the World Fantasy Award for Best Collection), Of Sorrow and Such (winner of the Ditmar Award for Best Novella), and The Path of Thorns (winner of the Aurealis and Australian Shadows Awards for Best Fantasy Novel). Her most recent novel, the gothic fantasy The Crimson Road, is described as “a tale of vampires, assassins, ancient witches and broken promises” and is set in the same world as several of her other works, both short and long. I’m thrilled she’s here today to discuss how she approaches writing stories of differing lengths in “The Long and the Short of It.”

Cover of The Crimson Road by A. G. Slatter

About The Crimson Road:

Violet Zennor has had a peculiar upbringing. Training as a fighter in underground arenas, honing her skills against the worst scum, murderers and thieves her father could pit her against, she has learned to be ruthless. To kill.

Until the day Hedrek Zennor dies. Violet thinks she’s free — then she learns that her father planned to send her into the Darklands, where the Leech Lords reign. Where Violet’s still-born brother was taken years ago. Violet steadfastly refuses. Until one night two assassins attempt to slaughter her — and it becomes clear: she’s going to have to clean up the mess her father made.

By turns gripping and bewitching, sharp and audacious, this mesmerising story takes you on a journey into the dark heart of Slatter’s sinister and compelling fantasy world in a tale of vampires, assassins, ancient witches and broken promises.

The Long and the Short of It
By Angela Slatter

A question I find myself frequently asked is this: “How do you know whether an idea is a short story or a novel?”

The sad truth is that I don’t.

But I think that as a writer I’ve developed a habit of aiming an idea towards one form or the other — or the third, middling thing, a novella — and it’s a matter of discipline to keep things on track. My career now is less about scribbling a random short story that’s popped into my head and putting it in the “story bank” in the hope an editor will ask me for something or I’ll see a callout for just that very thing. Mostly it’s now a matter of an editor approaching me and asking, “Would you write a story for this anthology? Here’s the deadline.” Most editors who work with me nowadays have done so for a long while and are aware that when I say “Yes”, it means that while I’ll probably be two standard earth weeks late, I will have something for them. It’s definitely not an approach I’d recommend, especially if you’re just starting out, and make no mistake: I’m in a privileged position and I recognise and appreciate that. However, I’ve also been doing this for going on twenty years and if a few advantages had not accrued to me over that time then I’d definitely be biting a lot more people than I currently do.

Anyhoo: that story will generally be written from scratch because I simply don’t have the deposits in the story bank I used to when I was a carefree baby writer making notes on cocktail napkins and post-it notes. I do have some files on the laptop that are “story stubs”, i.e. fragments that have occurred as just seeds of what-ifs or character sketches, and I do go back sometimes to those when I’m looking for a spark. While I’d absolutely love to be able to sit down and tinker with constructing a new mosaic collection set in the Sourdough world, all newly written tales, it’s just not on the cards at the moment because mostly my time’s currently spent writing novels and novellas, which are very different beasts.

I suppose the thing that’s foremost in my mind when I get an idea I think might go the distance from points A to Z, is the structure and what it requires in each case, whether I’m writing a short story or a novel — or a novella.

For a short story, I can begin with a scrap of an idea, and by that I genuinely mean an anorexic noodle of a thought, and as long as I keep in mind that there should be three acts, what each act is meant to do in terms of function in the narrative, and keep each act roughly a similar length, I can use word count as a guide (even I can manage that math!). Mostly, the story will come in at around the right number of words. Although, having said that, I confess that I recently subbed a requested story that was meant to be 6,000 words but, errr, ended up almost 9,000 words. Fortunately for me the editor was okay with that — a rare and lucky occurrence — and, again, definitely not an approach I’d recommend.

Usually I’m in better control of the wordage because I’m mindful of not causing a blowout. That is, I’m disciplined about keeping these things in mind as I write:

  • not over describing the setting;
  • choosing descriptions that give the sharpest and simplest impression for the reader’s imagination;
  • using sensory or emotive descriptions that trigger a reader’s familiarity with an experience to engage their feelings quickly;
  • keeping dialogue direct but letting it do some of the foreshadowing and mood setting;
  • keeping the narrative wrapped tightly around the idea that a short story is about crisis, choice, and/or consequence;
  • and, above all, not introducing new characters every time I’ve got a new piece of information to bring in or a new action that needs to be done. Not to sound toxic, but it’s like calorie counting for the story.

I personally don’t find that approach restrictive, but rather the above are helpful guidelines for my first draft. It means I’m mostly colouring inside the lines, so to speak. I’ll start to embellish in the next draft, where I’m figuring out what’s important and what might have seemed like a great idea at 2 a.m. but now is just something that’s not very strong and can either be removed or repurposed. Maybe that line I threw in as padding for the setting or to layer a character, something I thought was a neat kind of throw-away? Well, on the redrafting that might show itself to be a really good idea, something to be developed and add genuine depth to the story. Always remember that your first draft is never your last draft (no matter how brilliant you might think it is in the minutes, hours, days and weeks after you’ve just written it).

When it comes to an idea for a novel, however, I think about it like walking across a whole world, not just taking a turn around a garden. There’s so much more for me to show the reader, not just about the characters and their lives, but also the place in which they live, how it’s affected and continues to affect them while the plot moves forward, and how they affect that environment in turn. Thinking about your character and wondering what in their past might break them or make them stronger. This is where you can pull out the backstory and give it a really good shake — not in the form of infodumps, obviously, but like you’re examining all the threads in the warp and weft of someone’s lifeline as it’s being woven by the Fates. It’s been observed by folk cleverer than I that a short story is a single facet examined in detail, a novel is the entire gem being held up. With a novel, I work with structure again, breaking it into four acts rather than three; again, each part has a specific function in the narrative in terms of what each reveals and how it moves the plot forward.

For a novella? In my practice, this is where the stuff listed above kind of intersects. You need more detail than you’ll give in a short story, but you also don’t want to include the same level of detail as a novel. The scope of your plot is going to be narrower in terms of the story you’re telling. I give fewer glimpses into the backstory and try to keep the plot relatively simple in terms of how many threads make it up — but note that doesn’t mean fewer plot twists because you’ve got to keep the reader engaged. So, again, structure is my guide, and I split the novella into four acts, same as with a novel, and assign a basic word count to each act. Personally, I really like the novella form for playing around with different ways of telling a story — The Bone Lantern (Absinthe Press) is three tales woven together, one of them is the frame tale for the other two; Fitcher’s Bird (which I’ve just finished writing for Titan) is a mix of different points of view around a single fairy tale. I find the shorter length is great for trying new things without it becoming so unwieldy that I lose track of the story.

Another consideration for deciding whether an idea becomes a short story, novella or novel is how I want the main character to come out at the end. How changed are they? Will the length of the piece convince the reader that the character will have undergone a particular degree of development in 3,000 words? Or will it require a greater length to bring them over to my way of thinking? In terms of the plot, what do I want to happen? Not just to the character but to the setting, the world in which everything occurs — can I convincingly tell a tale in which a world changes overnight in 4,000 words or less — or will that feel rushed? Am I giving too much setting detail? Am I using four pages to describe a marketplace when three paragraphs will do? Let me reiterate: short stories are about looking at a single facet of the tale in detail; the novel is about a whole bunch of facets — the entire gem is held up to the light and rotated so you can examine every part of it. And the novella? Somewhere in the middle — something you’d like fries with…

So, is there any way to know whether your idea is a short story, a novella or a novel? Or even if it’s going to go the distance to any of those forms — or just curl up for a dirt nap on the road to Writerville?

Not for me, no. I don’t ever know if an idea will lend itself to a novel or a short story, but I think I’ve developed an instinct for how to apply an idea to the shorter or longer form. Part of that is discipline, part of that is how I can “see” the story in my mind’s eye at its end. Keep in mind that I sometimes do go back and extend a short story to use as part of a novel — the short story “Brisneyland by Night” became part of the supernatural crime novel Vigil, and the short story “The Summer Husband” is part of the novel A Forest Darkly which I’m working on now. I’ve been able to do this because some shorts lend themselves to either being a standalone chapter in a larger work, or something that can be sliced up and dropped in at various points in the narrative as part of the greater plot because I could envisage it as part of something larger. Or because I had a feeling, even when I wrote “The End” that I wasn’t quite finished with the characters — because I wanted to know their next ending. Not every short story will lend itself to this! Do I know which ones will? Nope. Sorry!

So, for me, structure is my guardrail as I write — I try not to use it as a restriction, but just a control experiment. These techniques work for me. My caveat is this: my techniques won’t work for every writer — we’re all different, we have different habits to help us get our words down, and get our projects finished. So, this is in no way me laying down the law (or lore!) — this is just a “what works for me” essay on the long and the short of it (and the middling thing). My general writing advice is to try as many techniques as you can, see what works for you — but if it doesn’t adapt to your habits within 3 weeks, then give up that particular technique. I say this because writing is hard enough without adding an extra obstacle to your practice.

But if you ever work out the magic formula of which idea becomes a short, a medium or a long? Let me know!

Photo of Angela Slatter A.G. Slatter has won a Shirley Jackson Award, a World Fantasy Award, a British Fantasy Award, a Ditmar, three Australian Shadows Awards and eight Aurealis Awards. Most recently, All the Murmuring Bones was shortlisted for the 2021 Queensland Premier’s Literary Awards Book of the Year and the 2021 Shirley Jackson Award; The Path of Thorns won the 2022 Aurealis Award for Best Fantasy Novel and the 2022 Australian Shadows Award for Best Novel. She has an MA and a PhD in Creative Writing, is a graduate of Clarion South 2009 and the Tin House Summer Writers Workshop 2006. Angela’s short stories have appeared in many Best Of anthologies, and her work has been translated into many languages. She lives in Brisbane, Australia.